The Dice Society

Worldbuilding pt. 05: history

· Caio Lente

Old scroll

Last time, I wrote about the eight sapient species that populated the world of Unaria. Over time, however, they changed, evolved, and created history.

My goal in this post isn’t to create a detailed history of Unaria, only a short outline of what happened over the ages of the world. When I’m about to run my first campaign in the setting, I’ll add details to the timeline focusing on the specific place and time where the adventure takes place.

A long time ago

Before starting to create random historical events, I decided that the history of Unaria would be constrained by a few basic principles:

Since I’m a big fan of Marx’s historical materialism, my plan is to focus on struggle and conflict: Unaria’s history will be seen through the lens of power. Each age of the world will be defined by the source of social power of that period; the name of each age has to make it clear what represented power for the people living at that time.

Making it mine

Now it is time for an overview of the history of Unaria. Each age has a short summary and a more detailed snippet of what Human civilization specifically was up to at the time. Without further ado, from oldest to newest, the ages are:

It’s important to note that a person living in Unaria would never think of the world this way, mainly because most people don’t know a lot about the past. This division into ages is exclusively used by sages who spend their lives studying the history of Unaria.

As you might have noticed, the main theme of Unaria’s history is that the world is getting less magical: it started with incredibly powerful and magical ancestral species and ended with low-magic feudalism. Next time, I’ll talk about magic and try to explain exactly what is behind this phenomenon.

  1. I have an idea for why the Branching happened, but no one in-setting really knows. This is Unaria’s best-kept secret and, hopefully, no one will ever find out except for the most astute players. ↩︎

#d&d #worldbuilding

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